eu4 army drill gain modifier|State Firearms Regiment :: Europa Universalis IV General : Manila At the end of each month, the drill value of each regiment in the army will increase . When it comes to commercial motorcycle parking lots, there are several common issues that can compromise safety and convenience for cyclists and motorcyclists. . Remember to select pavers with the appropriate size, shape, and load-bearing capacity. This is essential if you want to serve various types of bikes and traffic volumes. Proper .Jaguar 2.0 3PM & 9PM RESULTS Super J3 3PM & 9PM RESULTS
PH0 · drilling armies? Not with the Art of War dlc, so wich?
PH1 · [EU4] An In
PH2 · State Firearms Regiment :: Europa Universalis IV General
PH3 · Please Start using Army Drill!
PH4 · Modifier list
PH5 · How Military Tradition & Professionalism Work (EU4)
PH6 · Gain Drill Passively (1.34.*) [see description please]
PH7 · Army drill gain modifier
PH8 · Army
PH9 · "Army drill gain modifier" from State Firearm Regiments : r/eu4
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eu4 army drill gain modifier*******This page was last edited on 17 July 2018, at 08:11. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Europa Universalis 4 Wiki; Mobile view
For example: army_tradition = 1 adds the value to the base Army Tradition, .
At the end of each month, the drill value of each regiment in the army will increase .
For example: army_tradition = 1 adds the value to the base Army Tradition, whereas infantry_cost = 0.1 multiplies the base value by the modifier value. The following .
The decision says it will give you 25% army drill gain modifier. I assume this just means you gain professionalism faster from drilling? Does it also increase the chances of general gaining xp?
In this Video I`ll show you that the forgotten Modifier of "Army Drill" actually works (if youn do it right) and that it wins you every War easily! EU4 1.35.
It helps give you that extra bite in the early battles. I like it, especially after you stack the +40% drill gain modifier (in exchange for +15% maintenance) and the +100% drill . This mod reverses the passive decay mechanic of drill and lets units passively gain drill instead. This simulates the day-to-day training that you would expect active military .The rate at which your regiments gain and lose drill value can be directly modified in a manner of ways. Most notably, there are decisions available to all nations that increase drill gain at the cost of raising army maintenance.
Army drilling and professionalism have shaken up army quality in EU4. In this video I analyze them in-depth, show several ways to use them effectively, and a.
Does the 40% drill gain modifier from the 'State Firearms Regiment' decision affect your army professionalism gain or just your army drill?
In this Video I`ll show you that the forgotten Modifier of "Army Drill" actually works (if youn do it right) and that it wins you every War easily! EU4 1.35.
I solved the problem by giving to my nation (through the national ideas) a double malus on regimental drill loss (+166%) each mod and with your mod now I have a nice passively army drill. If eu4 modding works like Java or C++ I would suggest something like putting a line like this: ARMY_DRILL_YEARLY_DECAY = 2 - 2*REGIMENTAL_DRILL_LOSS- General cost, Drill gain: Reduced general cost is nice: Recruit two generals and keep the better one. Drill gain is nice if you rely on Drill bonuses even after maxing Professionalism. If you have enough money you can combine it with the Drill Gain decisions and get very fast drilling troops (which somewhat offsets the fast Drill decay). Army drilling and professionalism have shaken up army quality in EU4. In this video I analyze them in-depth, show several ways to use them effectively, and a. This page was last edited on 11 June 2020, at 15:16. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Europa Universalis 4 Wiki; Mobile view
Gain "An Army with a State" country modifier: +25% Army drill gain modifier; −25% Regiment drill loss; −15% Reinforce cost; Else gain "An Army with a State" country modifier: −1% Yearly army tradition decay; −15% Reinforce cost; End of the Schism: +1 Tolerance of the true faith +1% Missionary strength vs heretics; Experiences of the .
Gain "Thunderous Advance" for 5 years, granting the following: +15% Movement speed; Reform the military Manual 20 Prussian militarization Gain "New Military Manual" for 5 years, granting the following: −0.05 Monthly war exhaustion +25% Reinforce speed; −33% Regiment drill lossDepends on your size. Drilling for professionalism alone is well worth it if your force limit is small. Basically, assuming all infantry, and that monarch points are worth 1 ducat each, a force limit of 50 is probably the break point at which it is no longer worth it to drill infantry for force limit professionalism alone. (assuming the generals you roll give you zero value other than the .eu4 army drill gain modifierDrill modifier is one of the factors that look good in theory but is useless in practice. Sure, your drilled troops would take less combat casualties than non-drilled troops. However, any country that can field a large enough army for drill modifiers to matter would also be able to construct multiple forts for defense.From what I’ve seen / experienced, your army’s drill level seems to not really affect that much, as it’s usually all gone after just 1 or 2 major battles. Army professionalism seems better because it’s more permanent, but drilling armies still feels like something you just sorta do when you have the ducats to spare on full army maintenance.
drill_gain_modifier drill_gain_modifier = 0.10: Modifies the army drill gains while drilling Multiplicative 1.23 drill_decay_modifier drill_decay_modifier = -0.10: Modifies the army drill decay rate per year. Multiplicative 1.24 infantry_cost infantry_cost = -0.10: Modifies the base cost of infantry units. Multiplicative 1.1 infantry_powerArmy professionalism provides some very strong modifiers for your army that scale very well into the late game. More specifically, scaling UP from 0 to 100% army professionalism you get: . Drilling armies (+1% per year maximum, . I like it, especially after you stack the +40% drill gain modifier (in exchange for +15% maintenance) and the +100% drill gain modifier from 100 professionalism. They get drilled really fast. Even if you don't like the mechanic, I'd still recommend you drill for the professionalism if you have the income to spare. Gain "Thunderous Advance" for 5 years, granting the following: +15% Movement speed; Reform the military Manual 20 Prussian militarization Gain "New Military Manual" for 5 years, granting the following: −0.05 Monthly war exhaustion +25% Reinforce speed; −33% Regiment drill loss
State Firearms Regiment :: Europa Universalis IV General Contribute to vawser/EU4-Documentation development by creating an account on GitHub. . drill_gain_modifier = 0.1. drill_decay_modifier = -0.1. infantry_cost = -0.1. infantry_power = 0.1. . recover_army_morale_speed = 0.05. siege_blockade_progress = 0.1. reserves_organisation = 0.5. This page was last edited on 1 November 2018, at 16:16. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Europa Universalis 4 Wiki; Mobile view This might be some kind of mistake of Paradox? because Army drill gain modifier is available as an idea/tradition for Geneva, the rest of the modifier, it could be available after some requirements by Ages. I would really like to see this military idea available in custom nations when I want to give military ideas to my custom nation I avoid .
Professionalism gain from drilling modifiers. Thread starter Gnostek; Start date Dec 14, 2017; Jump to latest Follow Reply Menu We have updated our . Or is it fixed to: 1 prof/ year for 100% of your army forcelimit drilling . Toggle signature. Fiat justitia, et pereat mundus. Reply. Report. Vicodin_Addict Captain. Nov 12, 2015 316 553. Dec 14 .
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eu4 army drill gain modifier|State Firearms Regiment :: Europa Universalis IV General